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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GeometryCollectionDamagePropagationData.h>
Public Attributes | |
| bool | bEnabled = true |
| float | BreakDamagePropagationFactor = 1.0f |
| float | ShockDamagePropagationFactor = 0.0f |
Whether or not damage propagation is enabled.
| float FGeometryCollectionDamagePropagationData::BreakDamagePropagationFactor = 1.0f |
factor of the remaining strain propagated through the connection graph after a piece breaks.
| float FGeometryCollectionDamagePropagationData::ShockDamagePropagationFactor = 0.0f |
factor of the received strain propagated throug the connection graph if the piece did not break.