UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionDamagePropagationData Struct Reference

#include <GeometryCollectionDamagePropagationData.h>

Public Attributes

bool bEnabled = true
 
float BreakDamagePropagationFactor = 1.0f
 
float ShockDamagePropagationFactor = 0.0f
 

Member Data Documentation

◆ bEnabled

bool FGeometryCollectionDamagePropagationData::bEnabled = true

Whether or not damage propagation is enabled.

◆ BreakDamagePropagationFactor

float FGeometryCollectionDamagePropagationData::BreakDamagePropagationFactor = 1.0f

factor of the remaining strain propagated through the connection graph after a piece breaks.

◆ ShockDamagePropagationFactor

float FGeometryCollectionDamagePropagationData::ShockDamagePropagationFactor = 0.0f

factor of the received strain propagated throug the connection graph if the piece did not break.


The documentation for this struct was generated from the following file: