UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionSizeSpecificData Struct Reference

#include <GeometryCollectionObject.h>

Public Member Functions

GEOMETRYCOLLECTIONENGINE_API FGeometryCollectionSizeSpecificData ()
 
GEOMETRYCOLLECTIONENGINE_API bool Serialize (FArchive &Ar)
 

Public Attributes

float MaxSize
 
TArray< FGeometryCollectionCollisionTypeDataCollisionShapes
 
int32 DamageThreshold
 

Constructor & Destructor Documentation

◆ FGeometryCollectionSizeSpecificData()

FGeometryCollectionSizeSpecificData::FGeometryCollectionSizeSpecificData ( )

Member Function Documentation

◆ Serialize()

bool FGeometryCollectionSizeSpecificData::Serialize ( FArchive Ar)

Member Data Documentation

◆ CollisionShapes

TArray<FGeometryCollectionCollisionTypeData> FGeometryCollectionSizeSpecificData::CollisionShapes

◆ DamageThreshold

int32 FGeometryCollectionSizeSpecificData::DamageThreshold

Max number of particles.

◆ MaxSize

float FGeometryCollectionSizeSpecificData::MaxSize

The max size these settings apply to


The documentation for this struct was generated from the following files: