![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MeshTargetInterfaceTypes.h>
Public Member Functions | |
| FGetMeshParameters ()=default | |
| FGetMeshParameters (bool bHaveRequestLOD, EMeshLODIdentifier RequestLOD) | |
Public Attributes | |
| bool | bHaveRequestLOD = false |
| EMeshLODIdentifier | RequestLOD = EMeshLODIdentifier::Default |
| bool | bWantMeshTangents = false |
FGetMeshParameters is used by ToolTarget Interfaces/Implementations that support returning a mesh, to allow clients to specify various options like a specific LOD of a mesh, which attributes are required, etc.
|
default |
|
inlineexplicit |
If true, RequestLOD specifies which mesh LOD should be returned, if available. If not available, behavior is implementation-dependent.
If true, returned Mesh should have Tangents available. In some cases (eg StaticMesh) this may require that the ToolTarget implementation computes the Tangents, which may only be possible on a copy of the mesh
| EMeshLODIdentifier FGetMeshParameters::RequestLOD = EMeshLODIdentifier::Default |
Specify which LOD to fetch from a mesh-containing ToolTarget. Ignored unless bHaveRequestLOD == true.