UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputDeviceTriggerFeedbackProperty Struct Reference

#include <IInputInterface.h>

+ Inheritance diagram for FInputDeviceTriggerFeedbackProperty:

Public Member Functions

 FInputDeviceTriggerFeedbackProperty ()
 
- Public Member Functions inherited from FInputDeviceTriggerProperty
 FInputDeviceTriggerProperty (FName InName)
 
- Public Member Functions inherited from FInputDeviceProperty
 FInputDeviceProperty (FName InName)
 

Static Public Member Functions

static FName PropertyName ()
 

Public Attributes

int32 Position = 0
 
int32 Strengh = 0
 
- Public Attributes inherited from FInputDeviceTriggerProperty
EInputDeviceTriggerMask AffectedTriggers = EInputDeviceTriggerMask::None
 
- Public Attributes inherited from FInputDeviceProperty
FName Name
 

Detailed Description

Trigger resistance that is applied at a single position with the given strength.

Constructor & Destructor Documentation

◆ FInputDeviceTriggerFeedbackProperty()

FInputDeviceTriggerFeedbackProperty::FInputDeviceTriggerFeedbackProperty ( )
inline

Member Function Documentation

◆ PropertyName()

static FName FInputDeviceTriggerFeedbackProperty::PropertyName ( )
inlinestatic

Member Data Documentation

◆ Position

int32 FInputDeviceTriggerFeedbackProperty::Position = 0

◆ Strengh

int32 FInputDeviceTriggerFeedbackProperty::Strengh = 0

The documentation for this struct was generated from the following file: