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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Events.h>
Inheritance diagram for FInputEvent:Protected Attributes | |
| FModifierKeysState | ModifierKeys |
| bool | bIsRepeat |
| uint32 | UserIndex |
| FInputDeviceId | InputDeviceId |
| const FWidgetPath * | EventPath |
| uint64 | EventTimestamp |
Base class for all mouse and keyevents.
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UStruct Constructor. Not meant for normal usage.
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Constructor. Events are immutable once constructed.
| InModifierKeys | Modifier key state for this event |
| bInIsRepeat | True if this key is an auto-repeated keystroke |
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Virtual destructor.
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Returns true if caps lock was on when this event occurred
| FGeometry FInputEvent::FindGeometry | ( | const TSharedRef< SWidget > & | WidgetToFind | ) | const |
The event path provides additional context for handling
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Returns the input device that caused this event.
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Returns the complete set of modifier keys
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Returns the associated platform user that caused this event
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Returns the index of the user that generated this event.
| TSharedRef< SWindow > FInputEvent::GetWindow | ( | ) | const |
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Returns true if either alt key was down when this event occurred
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Returns true if either command key was down when this event occurred
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Returns true if either control key was down when this event occurred
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Is this event a key event.
Reimplemented in FKeyEvent.
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Returns true if left alt key was down when this event occurred
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Returns true if left command key was down when this event occurred
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Returns true if left control key was down when this event occurred
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Returns true if left shift key was down when this event occurred
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Is this event a pointer event (touch or cursor).
Reimplemented in FPointerEvent.
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Returns whether or not this character is an auto-repeated keystroke
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Returns true if right alt key was down when this event occurred
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Returns true if right command key was down when this event occurred
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Returns true if right control key was down when this event occurred
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Returns true if right shift key was down when this event occurred
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Returns true if either shift key was down when this event occurred
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Set the widget path along which this event will be routed
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Reimplemented in FKeyEvent, FAnalogInputEvent, FCharacterEvent, and FPointerEvent.
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