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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InputComponent.h>
Inheritance diagram for FInputKeyBinding:Public Member Functions | |
| FInputKeyBinding () | |
| FInputKeyBinding (const FInputChord InChord, const EInputEvent InKeyEvent) | |
Public Member Functions inherited from FInputBinding | |
| FInputBinding () | |
Public Attributes | |
| TEnumAsByte< EInputEvent > | KeyEvent |
| FInputChord | Chord |
| FInputActionUnifiedDelegate | KeyDelegate |
Public Attributes inherited from FInputBinding | |
| uint8 | bConsumeInput:1 |
| uint8 | bExecuteWhenPaused:1 |
Binds a delegate to a key chord.
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inline |
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inline |
| FInputChord FInputKeyBinding::Chord |
Input Chord to bind to
| FInputActionUnifiedDelegate FInputKeyBinding::KeyDelegate |
The delegate bound to the key chord
| TEnumAsByte<EInputEvent> FInputKeyBinding::KeyEvent |
Key event to bind it to (e.g. pressed, released, double click)