UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputKeyBinding Struct Reference

#include <InputComponent.h>

+ Inheritance diagram for FInputKeyBinding:

Public Member Functions

 FInputKeyBinding ()
 
 FInputKeyBinding (const FInputChord InChord, const EInputEvent InKeyEvent)
 
- Public Member Functions inherited from FInputBinding
 FInputBinding ()
 

Public Attributes

TEnumAsByte< EInputEventKeyEvent
 
FInputChord Chord
 
FInputActionUnifiedDelegate KeyDelegate
 
- Public Attributes inherited from FInputBinding
uint8 bConsumeInput:1
 
uint8 bExecuteWhenPaused:1
 

Detailed Description

Binds a delegate to a key chord.

Constructor & Destructor Documentation

◆ FInputKeyBinding() [1/2]

FInputKeyBinding::FInputKeyBinding ( )
inline

◆ FInputKeyBinding() [2/2]

FInputKeyBinding::FInputKeyBinding ( const FInputChord  InChord,
const EInputEvent  InKeyEvent 
)
inline

Member Data Documentation

◆ Chord

FInputChord FInputKeyBinding::Chord

Input Chord to bind to

◆ KeyDelegate

FInputActionUnifiedDelegate FInputKeyBinding::KeyDelegate

The delegate bound to the key chord

◆ KeyEvent

TEnumAsByte<EInputEvent> FInputKeyBinding::KeyEvent

Key event to bind it to (e.g. pressed, released, double click)


The documentation for this struct was generated from the following file: