UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeRenderSystem::LODSettingsComponent Struct Reference

#include <LandscapeRender.h>

Public Attributes

float LOD0ScreenSizeSquared
 
float LOD1ScreenSizeSquared
 
float LODOnePlusDistributionScalarSquared
 
float LastLODScreenSizeSquared
 
float VirtualShadowMapInvalidationLimitLOD
 
int8 LastLODIndex
 
int8 ForcedLOD
 
int8 DrawCollisionPawnLOD
 
int8 DrawCollisionVisibilityLOD
 

Member Data Documentation

◆ DrawCollisionPawnLOD

int8 FLandscapeRenderSystem::LODSettingsComponent::DrawCollisionPawnLOD

◆ DrawCollisionVisibilityLOD

int8 FLandscapeRenderSystem::LODSettingsComponent::DrawCollisionVisibilityLOD

◆ ForcedLOD

int8 FLandscapeRenderSystem::LODSettingsComponent::ForcedLOD

◆ LastLODIndex

int8 FLandscapeRenderSystem::LODSettingsComponent::LastLODIndex

◆ LastLODScreenSizeSquared

float FLandscapeRenderSystem::LODSettingsComponent::LastLODScreenSizeSquared

◆ LOD0ScreenSizeSquared

float FLandscapeRenderSystem::LODSettingsComponent::LOD0ScreenSizeSquared

◆ LOD1ScreenSizeSquared

float FLandscapeRenderSystem::LODSettingsComponent::LOD1ScreenSizeSquared

◆ LODOnePlusDistributionScalarSquared

float FLandscapeRenderSystem::LODSettingsComponent::LODOnePlusDistributionScalarSquared

◆ VirtualShadowMapInvalidationLimitLOD

float FLandscapeRenderSystem::LODSettingsComponent::VirtualShadowMapInvalidationLimitLOD

The documentation for this struct was generated from the following file: