UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLandscapeSplineMeshEntry Struct Reference

#include <LandscapeSplineSegment.h>

Public Member Functions

 FLandscapeSplineMeshEntry ()
 
bool IsValid () const
 

Public Attributes

TObjectPtr< UStaticMeshMesh
 
TArray< TObjectPtr< UMaterialInterface > > MaterialOverrides
 
uint32 bCenterH:1
 
FVector2D CenterAdjust
 
uint32 bScaleToWidth:1
 
uint32 bNoZScaling:1
 
FVector Scale
 
TEnumAsByte< LandscapeSplineMeshOrientationOrientation_DEPRECATED
 
TEnumAsByte< ESplineMeshAxis::TypeForwardAxis
 
TEnumAsByte< ESplineMeshAxis::TypeUpAxis
 

Constructor & Destructor Documentation

◆ FLandscapeSplineMeshEntry()

FLandscapeSplineMeshEntry::FLandscapeSplineMeshEntry ( )
inline

Member Function Documentation

◆ IsValid()

bool FLandscapeSplineMeshEntry::IsValid ( ) const

Member Data Documentation

◆ bCenterH

uint32 FLandscapeSplineMeshEntry::bCenterH

Whether to automatically center the mesh horizontally on the spline

◆ bNoZScaling

uint32 FLandscapeSplineMeshEntry::bNoZScaling

Disables scale to width on the mesh Z coordinate

◆ bScaleToWidth

uint32 FLandscapeSplineMeshEntry::bScaleToWidth

Whether to scale the mesh to fit the width of the spline

◆ CenterAdjust

FVector2D FLandscapeSplineMeshEntry::CenterAdjust

Tweak to center the mesh correctly on the spline

◆ ForwardAxis

TEnumAsByte<ESplineMeshAxis::Type> FLandscapeSplineMeshEntry::ForwardAxis

Chooses the forward axis for the spline mesh orientation

◆ MaterialOverrides

TArray<TObjectPtr<UMaterialInterface> > FLandscapeSplineMeshEntry::MaterialOverrides

Overrides mesh's materials

◆ Mesh

TObjectPtr<UStaticMesh> FLandscapeSplineMeshEntry::Mesh

Mesh to use on the spline

◆ Orientation_DEPRECATED

TEnumAsByte<LandscapeSplineMeshOrientation> FLandscapeSplineMeshEntry::Orientation_DEPRECATED

Orientation of the spline mesh, X=Up or Y=Up

◆ Scale

FVector FLandscapeSplineMeshEntry::Scale

Scale of the spline mesh, (Z=Forwards)

◆ UpAxis

TEnumAsByte<ESplineMeshAxis::Type> FLandscapeSplineMeshEntry::UpAxis

Chooses the up axis for the spline mesh orientation


The documentation for this struct was generated from the following files: