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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LandscapeTextureStorageProvider.h>
Public Member Functions | |
| void | Serialize (FArchive &Ar, UObject *Owner, uint32 SaveOverrideFlags) |
Public Attributes | |
| int32 | SizeX = 0 |
| int32 | SizeY = 0 |
| bool | bCompressed = false |
| FByteBulkData | BulkData |
| void FLandscapeTexture2DMipMap::Serialize | ( | FArchive & | Ar, |
| UObject * | Owner, | ||
| uint32 | SaveOverrideFlags | ||
| ) |
| FByteBulkData FLandscapeTexture2DMipMap::BulkData |
| int32 FLandscapeTexture2DMipMap::SizeX = 0 |
Width of the mip-map.
| int32 FLandscapeTexture2DMipMap::SizeY = 0 |
Height of the mip-map.