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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IRun.h>
Inheritance diagram for FLayoutBlockTextContext:Public Member Functions | |
| FLayoutBlockTextContext (const FRunTextContext &InRunTextContext, const TextBiDi::ETextDirection InTextDirection) | |
| bool | operator== (const FLayoutBlockTextContext &Other) const |
| bool | operator!= (const FLayoutBlockTextContext &Other) const |
Public Member Functions inherited from FRunTextContext | |
| FRunTextContext (const ETextShapingMethod InTextShapingMethod, const TextBiDi::ETextDirection InBaseDirection, FShapedTextCacheRef InShapedTextCache) | |
Public Member Functions inherited from FShapedTextContext | |
| FShapedTextContext (const ETextShapingMethod InTextShapingMethod, const TextBiDi::ETextDirection InBaseDirection) | |
| bool | operator== (const FShapedTextContext &Other) const |
| bool | operator!= (const FShapedTextContext &Other) const |
Public Attributes | |
| TextBiDi::ETextDirection | TextDirection |
Public Attributes inherited from FRunTextContext | |
| FShapedTextCacheRef | ShapedTextCache |
Public Attributes inherited from FShapedTextContext | |
| ETextShapingMethod | TextShapingMethod |
| TextBiDi::ETextDirection | BaseDirection |
Friends | |
| uint32 | GetTypeHash (const FLayoutBlockTextContext &Key) |
The context needed when creating a block from a run of a text
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| TextBiDi::ETextDirection FLayoutBlockTextContext::TextDirection |
The reading direction of the text contained within this block