UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLayoutBlockTextContext Struct Reference

#include <IRun.h>

+ Inheritance diagram for FLayoutBlockTextContext:

Public Member Functions

 FLayoutBlockTextContext (const FRunTextContext &InRunTextContext, const TextBiDi::ETextDirection InTextDirection)
 
bool operator== (const FLayoutBlockTextContext &Other) const
 
bool operator!= (const FLayoutBlockTextContext &Other) const
 
- Public Member Functions inherited from FRunTextContext
 FRunTextContext (const ETextShapingMethod InTextShapingMethod, const TextBiDi::ETextDirection InBaseDirection, FShapedTextCacheRef InShapedTextCache)
 
- Public Member Functions inherited from FShapedTextContext
 FShapedTextContext (const ETextShapingMethod InTextShapingMethod, const TextBiDi::ETextDirection InBaseDirection)
 
bool operator== (const FShapedTextContext &Other) const
 
bool operator!= (const FShapedTextContext &Other) const
 

Public Attributes

TextBiDi::ETextDirection TextDirection
 
- Public Attributes inherited from FRunTextContext
FShapedTextCacheRef ShapedTextCache
 
- Public Attributes inherited from FShapedTextContext
ETextShapingMethod TextShapingMethod
 
TextBiDi::ETextDirection BaseDirection
 

Friends

uint32 GetTypeHash (const FLayoutBlockTextContext &Key)
 

Detailed Description

The context needed when creating a block from a run of a text

Constructor & Destructor Documentation

◆ FLayoutBlockTextContext()

FLayoutBlockTextContext::FLayoutBlockTextContext ( const FRunTextContext InRunTextContext,
const TextBiDi::ETextDirection  InTextDirection 
)
inline

Member Function Documentation

◆ operator!=()

bool FLayoutBlockTextContext::operator!= ( const FLayoutBlockTextContext Other) const
inline

◆ operator==()

bool FLayoutBlockTextContext::operator== ( const FLayoutBlockTextContext Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FLayoutBlockTextContext Key)
friend

Member Data Documentation

◆ TextDirection

TextBiDi::ETextDirection FLayoutBlockTextContext::TextDirection

The reading direction of the text contained within this block


The documentation for this struct was generated from the following file: