#include <LensDistortion.h>
◆ IsEnabled()
| bool FLensDistortionLUT::IsEnabled |
( |
| ) |
const |
|
inline |
Returns whether the displacement is enabled.
◆ DistortingDisplacementTexture
| FRDGTextureRef FLensDistortionLUT::DistortingDisplacementTexture = nullptr |
DistortedViewportUV = UndistortedViewportUV + DistortingDisplacementTexture.Sample(UndistortedViewportUV)
◆ DistortionGridDimensions
The distortion warp grid dimensions to use when distorting during the upscale pass
◆ DistortionOverscan
| float FLensDistortionLUT::DistortionOverscan = 1.0f |
For distortion maps that don't fill the whole frustum, this is the amount of overscan they require but do not fill
◆ kFormat
Expected pixel format of the LUT. 16bit floating point do not work when distorting in TSR.
◆ ResolutionFraction
| float FLensDistortionLUT::ResolutionFraction = 1.0f |
Resolution fraction of the upscaling happening due to distortion.
◆ UndistortingDisplacementTexture
| FRDGTextureRef FLensDistortionLUT::UndistortingDisplacementTexture = nullptr |
UndistortedViewportUV = DistortedViewportUV + UndistortingDisplacementTexture.BilinearSample(DistortedViewportUV)
The documentation for this struct was generated from the following file: