#include <ConstraintDrives.h>
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| ENGINE_API | FLinearDriveConstraint () |
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| bool | IsPositionDriveEnabled () const |
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| bool | IsVelocityDriveEnabled () const |
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| ENGINE_API void | SetLinearPositionDrive (bool bEnableXDrive, bool bEnableYDrive, bool bEnableZDrive) |
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| ENGINE_API void | SetLinearVelocityDrive (bool bEnableXDrive, bool bEnableYDrive, bool bEnableZDrive) |
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| ENGINE_API void | SetDriveParams (float InStiffness, float InDamping, float InForceLimit) |
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| ENGINE_API void | SetDriveParams (const FVector &InStiffness, const FVector &InDamping, const FVector &InForceLimit) |
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| ENGINE_API void | GetDriveParams (float &OutStiffness, float &OutDamping, float &OutForceLimit) const |
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| ENGINE_API void | GetDriveParams (FVector &OutStiffness, FVector &OutDamping, FVector &OutForceLimit) const |
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| ENGINE_API void | SetAccelerationMode (bool bAccelerationMode) |
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| ENGINE_API bool | GetAccelerationMode () const |
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◆ FLinearDriveConstraint()
| FLinearDriveConstraint::FLinearDriveConstraint |
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◆ GetAccelerationMode()
| bool FLinearDriveConstraint::GetAccelerationMode |
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const |
◆ GetDriveParams() [1/2]
| void FLinearDriveConstraint::GetDriveParams |
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float & |
OutStiffness, |
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float & |
OutDamping, |
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float & |
OutForceLimit |
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) |
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◆ GetDriveParams() [2/2]
◆ IsPositionDriveEnabled()
| bool FLinearDriveConstraint::IsPositionDriveEnabled |
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const |
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inline |
◆ IsVelocityDriveEnabled()
| bool FLinearDriveConstraint::IsVelocityDriveEnabled |
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const |
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inline |
◆ SetAccelerationMode()
| void FLinearDriveConstraint::SetAccelerationMode |
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bool |
bAccelerationMode | ) |
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◆ SetDriveParams() [1/2]
| void FLinearDriveConstraint::SetDriveParams |
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const FVector & |
InStiffness, |
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const FVector & |
InDamping, |
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const FVector & |
InForceLimit |
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) |
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◆ SetDriveParams() [2/2]
| void FLinearDriveConstraint::SetDriveParams |
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float |
InStiffness, |
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float |
InDamping, |
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float |
InForceLimit |
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) |
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◆ SetLinearPositionDrive()
| void FLinearDriveConstraint::SetLinearPositionDrive |
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bool |
bEnableXDrive, |
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bool |
bEnableYDrive, |
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bool |
bEnableZDrive |
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) |
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◆ SetLinearVelocityDrive()
| void FLinearDriveConstraint::SetLinearVelocityDrive |
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bool |
bEnableXDrive, |
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bool |
bEnableYDrive, |
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bool |
bEnableZDrive |
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) |
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◆ bAccelerationMode
| bool FLinearDriveConstraint::bAccelerationMode = true |
Whether the specified strength is acceleration or force. (default: acceleration)
◆ PositionTarget
| FVector FLinearDriveConstraint::PositionTarget |
Target position the linear drive.
◆ VelocityTarget
| FVector FLinearDriveConstraint::VelocityTarget |
Target velocity the linear drive.
◆ XDrive
◆ YDrive
◆ ZDrive
The documentation for this struct was generated from the following files: