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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimSubsystem_SharedLinkedAnimLayers.h>
Public Member Functions | |
| FLinkedAnimLayerClassData () | |
| FLinkedAnimLayerClassData (TSubclassOf< UAnimInstance > AnimClass, bool bInIsPersistent) | |
| bool | IsPersistent () const |
| void | SetPersistence (bool bInIsPersistent) |
| FLinkedAnimLayerInstanceData * | FindInstanceData (const UAnimInstance *AnimInstance) |
| UAnimInstance * | FindOrAddInstanceForLinking (UAnimInstance *OwningInstance, FName Function, bool &IsNewInstance) |
| TSubclassOf< UAnimInstance > | GetClass () const |
| const TArray< FLinkedAnimLayerInstanceData > & | GetInstancesData () const |
| void | RemoveLinkedFunction (UAnimInstance *AnimInstance, FName Function) |
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| FLinkedAnimLayerInstanceData * FLinkedAnimLayerClassData::FindInstanceData | ( | const UAnimInstance * | AnimInstance | ) |
| UAnimInstance * FLinkedAnimLayerClassData::FindOrAddInstanceForLinking | ( | UAnimInstance * | OwningInstance, |
| FName | Function, | ||
| bool & | IsNewInstance | ||
| ) |
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| void FLinkedAnimLayerClassData::RemoveLinkedFunction | ( | UAnimInstance * | AnimInstance, |
| FName | Function | ||
| ) |