UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLinuxPlatformSplash Struct Reference

#include <LinuxPlatformSplash.h>

+ Inheritance diagram for FLinuxPlatformSplash:

Static Public Member Functions

static APPLICATIONCORE_API void Show ()
 
static APPLICATIONCORE_API void Hide ()
 
static APPLICATIONCORE_API void SetSplashText (const SplashTextType::Type InType, const FText &InText)
 
static APPLICATIONCORE_API void SetSplashText (const SplashTextType::Type InType, const TCHAR *InText)
 
static void SetSplashText (const SplashTextType::Type InType, const FText &InText)
 
- Static Public Member Functions inherited from FGenericPlatformSplash
static void Show ()
 
static void Hide ()
 
static APPLICATIONCORE_API void SetCustomSplashImage (const TCHAR *SplashFilename)
 
static void SetProgress (int ProgressPercent)
 
static APPLICATIONCORE_API void SetSplashText (const SplashTextType::Type InType, const TCHAR *InText)
 
static void SetSplashText (const SplashTextType::Type InType, const FText &InText)
 
static bool IsShown ()
 

Additional Inherited Members

- Static Protected Member Functions inherited from FGenericPlatformSplash
static APPLICATIONCORE_API bool GetSplashPath (const TCHAR *SplashFilename, FString &OutPath, bool &OutIsCustom)
 
static APPLICATIONCORE_API bool GetSplashPath (const TCHAR *SplashFilename, const TCHAR *IconFilename, FString &OutPath, FString &OutIconPath, bool &OutIsCustom)
 

Detailed Description

Linux splash implementation

Member Function Documentation

◆ Hide()

void FLinuxPlatformSplash::Hide ( )
static

Hide the splash screen

Done with splash screen. Close it and clean up.

◆ SetSplashText() [1/3]

static void FGenericPlatformSplash::SetSplashText ( const SplashTextType::Type  InType,
const FText InText 
)
inlinestatic

Sets the text displayed on the splash screen (for startup/loading progress)

Parameters
InTypeType of text to change
InTextText to display

◆ SetSplashText() [2/3]

void FLinuxPlatformSplash::SetSplashText ( const SplashTextType::Type  InType,
const FText InText 
)
static

Sets the text displayed on the splash screen (for startup/loading progress)

Parameters
InTypeType of text to change
InTextText to display

◆ SetSplashText() [3/3]

void FGenericPlatformSplash::SetSplashText ( const SplashTextType::Type  InType,
const TCHAR InText 
)
static

Sets the text displayed on the splash screen (for startup/loading progress)

Parameters
InTypeType of text to change
InTextText to display

◆ Show()

void FLinuxPlatformSplash::Show ( )
static

Show the splash screen

Open a splash screen if there's not one already and if it's not disabled.


The documentation for this struct was generated from the following files: