UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLiveLinkCameraFrameData Struct Reference

#include <LiveLinkCameraTypes.h>

+ Inheritance diagram for FLiveLinkCameraFrameData:

Public Attributes

float FieldOfView = 90.f
 
float AspectRatio = 1.777778f
 
float FocalLength = 50.f
 
float Aperture = 2.8f
 
float FocusDistance = 100000.0f
 
ELiveLinkCameraProjectionMode ProjectionMode = ELiveLinkCameraProjectionMode::Perspective
 
float FilmBackWidth = -1.0f
 
float FilmBackHeight = -1.0f
 
- Public Attributes inherited from FLiveLinkTransformFrameData
FTransform Transform
 
- Public Attributes inherited from FLiveLinkBaseFrameData
FLiveLinkWorldTime WorldTime
 
FLiveLinkMetaData MetaData
 
TArray< floatPropertyValues
 
FLiveLinkTime ArrivalTime
 
FLiveLinkFrameIdentifier FrameId = INDEX_NONE
 

Additional Inherited Members

- Public Member Functions inherited from FLiveLinkBaseFrameData
 GENERATED_BODY ()
 
FLiveLinkTime GetLiveLinkTime () const
 

Detailed Description

Dynamic data for camera

Member Data Documentation

◆ Aperture

float FLiveLinkCameraFrameData::Aperture = 2.8f

◆ AspectRatio

float FLiveLinkCameraFrameData::AspectRatio = 1.777778f

◆ FieldOfView

float FLiveLinkCameraFrameData::FieldOfView = 90.f

◆ FilmBackHeight

float FLiveLinkCameraFrameData::FilmBackHeight = -1.0f

◆ FilmBackWidth

float FLiveLinkCameraFrameData::FilmBackWidth = -1.0f

◆ FocalLength

float FLiveLinkCameraFrameData::FocalLength = 50.f

◆ FocusDistance

float FLiveLinkCameraFrameData::FocusDistance = 100000.0f

◆ ProjectionMode


The documentation for this struct was generated from the following file: