UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLiveLinkLightFrameData Struct Reference

#include <LiveLinkLightTypes.h>

+ Inheritance diagram for FLiveLinkLightFrameData:

Public Attributes

float Temperature = 6500.f
 
float Intensity = 3.1415926535897932f
 
FColor LightColor = FColor::White
 
float InnerConeAngle = 0.0f
 
float OuterConeAngle = 44.0f
 
float AttenuationRadius = 1000.0f
 
float SourceRadius = 0.0f
 
float SoftSourceRadius = 0.0f
 
float SourceLength = 0.0f
 
- Public Attributes inherited from FLiveLinkTransformFrameData
FTransform Transform
 
- Public Attributes inherited from FLiveLinkBaseFrameData
FLiveLinkWorldTime WorldTime
 
FLiveLinkMetaData MetaData
 
TArray< floatPropertyValues
 
FLiveLinkTime ArrivalTime
 
FLiveLinkFrameIdentifier FrameId = INDEX_NONE
 

Additional Inherited Members

- Public Member Functions inherited from FLiveLinkBaseFrameData
 GENERATED_BODY ()
 
FLiveLinkTime GetLiveLinkTime () const
 

Detailed Description

Dynamic data for light.

Member Data Documentation

◆ AttenuationRadius

float FLiveLinkLightFrameData::AttenuationRadius = 1000.0f

◆ InnerConeAngle

float FLiveLinkLightFrameData::InnerConeAngle = 0.0f

◆ Intensity

float FLiveLinkLightFrameData::Intensity = 3.1415926535897932f

◆ LightColor

FColor FLiveLinkLightFrameData::LightColor = FColor::White

◆ OuterConeAngle

float FLiveLinkLightFrameData::OuterConeAngle = 44.0f

◆ SoftSourceRadius

float FLiveLinkLightFrameData::SoftSourceRadius = 0.0f

◆ SourceLength

float FLiveLinkLightFrameData::SourceLength = 0.0f

◆ SourceRadius

float FLiveLinkLightFrameData::SourceRadius = 0.0f

◆ Temperature

float FLiveLinkLightFrameData::Temperature = 6500.f

The documentation for this struct was generated from the following file: