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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LiveLinkLightTypes.h>
Inheritance diagram for FLiveLinkLightStaticData:Public Attributes | |
| bool | bIsTemperatureSupported = false |
| bool | bIsIntensitySupported = false |
| bool | bIsLightColorSupported = false |
| bool | bIsInnerConeAngleSupported = false |
| bool | bIsOuterConeAngleSupported = false |
| bool | bIsAttenuationRadiusSupported = false |
| bool | bIsSourceLenghtSupported = false |
| bool | bIsSourceRadiusSupported = false |
| bool | bIsSoftSourceRadiusSupported = false |
Public Attributes inherited from FLiveLinkTransformStaticData | |
| bool | bIsLocationSupported = true |
| bool | bIsRotationSupported = true |
| bool | bIsScaleSupported = false |
Public Attributes inherited from FLiveLinkBaseStaticData | |
| TArray< FName > | PropertyNames |
Additional Inherited Members | |
Public Member Functions inherited from FLiveLinkBaseStaticData | |
| bool | FindPropertyValue (const FLiveLinkBaseFrameData &FrameData, const FName PropertyName, float &OutValue) const |
Static data for Light data.