![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <LiveLinkRefSkeleton.h>
Public Member Functions | |
| void | SetBoneNames (const TArray< FName > &InBoneNames) |
| const TArray< FName > & | GetBoneNames () const |
| void | SetBoneParents (const TArray< int32 > InBoneParents) |
| const TArray< int32 > & | GetBoneParents () const |
Public Attributes | |
| TArray< FName > | BoneNames |
| TArray< int32 > | BoneParents |