#include <AnimTypes.h>
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| void | GetMarkerIndicesForTime (float CurrentTime, bool bLooping, const TArray< FName > &ValidMarkerNames, FMarkerPair &OutPrevMarker, FMarkerPair &OutNextMarker, float SequenceLength) const |
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| FMarkerSyncAnimPosition | GetMarkerSyncPositionfromMarkerIndicies (int32 PrevMarker, int32 NextMarker, float CurrentTime, float SequenceLength) const |
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| FMarkerSyncAnimPosition | GetMarkerSyncPositionFromMarkerIndicies (int32 PrevMarker, int32 NextMarker, float CurrentTime, float SequenceLength, const UMirrorDataTable *MirrorTable=nullptr) const |
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| void | CollectUniqueNames () |
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| void | CollectMarkersInRange (float PrevPosition, float NewPosition, TArray< FPassedMarker > &OutMarkersPassedThisTick, float TotalDeltaMove) |
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◆ CollectMarkersInRange()
◆ CollectUniqueNames()
| void FMarkerSyncData::CollectUniqueNames |
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◆ GetMarkerIndicesForTime()
◆ GetMarkerSyncPositionfromMarkerIndicies()
◆ GetMarkerSyncPositionFromMarkerIndicies()
◆ AuthoredSyncMarkers
◆ UniqueMarkerNames
List of Unique marker names in this animation sequence
The documentation for this struct was generated from the following files: