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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassArchetypeTypes.h>
Inheritance diagram for FMassEntityInChunkDataHandle:Public Attributes | |
| const int32 | ChunkIndex = INDEX_NONE |
| const int32 | ChunkSerialNumber = INDEX_NONE |
Public Attributes inherited from FMassRawEntityInChunkData | |
| uint8 *const | ChunkRawMemory = nullptr |
| const int32 | IndexWithinChunk = INDEX_NONE |
This is an extension of FMassRawEntityInChunkData that provides additional safety features. It can be used to detect that the underlying data has changed.
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| bool FMassEntityInChunkDataHandle::IsValid | ( | const FMassArchetypeData * | ArchetypeData | ) | const |
| bool FMassEntityInChunkDataHandle::IsValid | ( | const FMassArchetypeHandle & | ArchetypeHandle | ) | const |
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| const int32 FMassEntityInChunkDataHandle::ChunkIndex = INDEX_NONE |
| const int32 FMassEntityInChunkDataHandle::ChunkSerialNumber = INDEX_NONE |