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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialInstanceSupport.h>
| TArray<THashedMaterialParameterMap<FVector4d>::TNamedParameter> FMaterialInstanceParameterSet::DoubleVectorParameters |
| TArray<THashedMaterialParameterMap<const UMaterialParameterCollection*>::TNamedParameter> FMaterialInstanceParameterSet::ParameterCollectionParameters |
| FPostProcessBlendableOverrides FMaterialInstanceParameterSet::PostProcessBlendableOverrides |
| TArray<THashedMaterialParameterMap<const URuntimeVirtualTexture*>::TNamedParameter> FMaterialInstanceParameterSet::RuntimeVirtualTextureParameters |
| TArray<THashedMaterialParameterMap<float>::TNamedParameter> FMaterialInstanceParameterSet::ScalarParameters |
| TArray<THashedMaterialParameterMap<const USparseVolumeTexture*>::TNamedParameter> FMaterialInstanceParameterSet::SparseVolumeTextureParameters |
| TArray<THashedMaterialParameterMap<bool>::TNamedParameter> FMaterialInstanceParameterSet::StaticSwitchParameters |
| TArray<THashedMaterialParameterMap<const UTextureCollection*>::TNamedParameter> FMaterialInstanceParameterSet::TextureCollectionParameters |
| TArray<THashedMaterialParameterMap<const UTexture*>::TNamedParameter> FMaterialInstanceParameterSet::TextureParameters |
| TArray<FUserSceneTextureOverride> FMaterialInstanceParameterSet::UserSceneTextureOverrides |
| TArray<THashedMaterialParameterMap<FLinearColor>::TNamedParameter> FMaterialInstanceParameterSet::VectorParameters |