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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MediaTextureResource.h>
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| PRAGMA_DISABLE_DEPRECATION_WARNINGS | FRenderParams ()=default |
| FRenderParams (const FRenderParams &InOther)=default | |
| FRenderParams (FRenderParams &&InOther)=default | |
| FRenderParams & | operator= (const FRenderParams &)=default |
| FRenderParams & | operator= (FRenderParams &&)=default |
Parameters for the Render method.
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| PRAGMA_ENABLE_DEPRECATION_WARNINGS bool FMediaTextureResource::FRenderParams::CanClear |
Whether the texture can be cleared.
| FLinearColor FMediaTextureResource::FRenderParams::ClearColor |
The clear color to use when clearing the texture.
| FGuid FMediaTextureResource::FRenderParams::CurrentGuid |
The texture's current external texture GUID.
| uint8 FMediaTextureResource::FRenderParams::NumMips |
Number of mips wanted
| FGuid FMediaTextureResource::FRenderParams::PreviousGuid |
The texture's previously used external texture GUID.
| float FMediaTextureResource::FRenderParams::Rate |
The player's play rate.
| TWeakPtr<FMediaTextureSampleSource, ESPMode::ThreadSafe> FMediaTextureResource::FRenderParams::SampleSource |
The player facade that provides the video samples to render.
| TSharedPtr<IMediaTextureSample, ESPMode::ThreadSafe> FMediaTextureResource::FRenderParams::TextureSample |
Explicit texture sample to render - if set time will be ignored
| FMediaTimeStamp FMediaTextureResource::FRenderParams::Time |
The time of the video frame to render (in player's clock).