UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMessageRpcProgress Struct Reference

#include <MessageRpcMessages.h>

Public Member Functions

 FMessageRpcProgress ()
 
 FMessageRpcProgress (const FGuid &InCallId, float InCompletion, const FText &InStatusText)
 

Public Attributes

float Completion
 
FGuid CallId
 
FString StatusText
 

Detailed Description

Message for updating the progress of an RPC call.

Constructor & Destructor Documentation

◆ FMessageRpcProgress() [1/2]

FMessageRpcProgress::FMessageRpcProgress ( )
inline

Default constructor.

◆ FMessageRpcProgress() [2/2]

FMessageRpcProgress::FMessageRpcProgress ( const FGuid InCallId,
float  InCompletion,
const FText InStatusText 
)
inline

Creates and initializes a new instance.

Member Data Documentation

◆ CallId

FGuid FMessageRpcProgress::CallId

Correlation identifier for the RPC call that this message refers to.

◆ Completion

float FMessageRpcProgress::Completion

Completion percentage (0.0 to 1.0).

◆ StatusText

FString FMessageRpcProgress::StatusText

Status text.


The documentation for this struct was generated from the following file: