UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMetalResourceViewBase::FTextureBufferBacked Struct Reference

#include <MetalResources.h>

Public Member Functions

 FTextureBufferBacked (MTLTexturePtr Texture, FMetalBufferPtr Buffer, uint32 Offset, uint32 Size, EPixelFormat Format, bool bIsBuffer)
 

Public Attributes

MTLTexturePtr Texture
 
FMetalBufferPtr Buffer
 
uint32 Offset
 
uint32 Size
 
EPixelFormat Format
 
bool bIsBuffer
 

Constructor & Destructor Documentation

◆ FTextureBufferBacked()

FMetalResourceViewBase::FTextureBufferBacked::FTextureBufferBacked ( MTLTexturePtr  Texture,
FMetalBufferPtr  Buffer,
uint32  Offset,
uint32  Size,
EPixelFormat  Format,
bool  bIsBuffer 
)
inline

Member Data Documentation

◆ bIsBuffer

bool FMetalResourceViewBase::FTextureBufferBacked::bIsBuffer

◆ Buffer

FMetalBufferPtr FMetalResourceViewBase::FTextureBufferBacked::Buffer

◆ Format

EPixelFormat FMetalResourceViewBase::FTextureBufferBacked::Format

◆ Offset

uint32 FMetalResourceViewBase::FTextureBufferBacked::Offset

◆ Size

uint32 FMetalResourceViewBase::FTextureBufferBacked::Size

◆ Texture

MTLTexturePtr FMetalResourceViewBase::FTextureBufferBacked::Texture

The documentation for this struct was generated from the following file: