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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "MetalRHIPrivate.h"#include "BoundShaderStateCache.h"#include "MetalShaderResources.h"#include "MetalSubmission.h"#include "ShaderCodeArchive.h"#include "Templates/TypeHash.h"Go to the source code of this file.
Macros | |
| #define | UE_METAL_RHI_SUPPORT_CLEAR_UAV_WITH_BLIT_ENCODER 1 |
Typedefs | |
| typedef TSharedPtr< FMetalBuffer, ESPMode::ThreadSafe > | FMetalBufferPtr |
Functions | |
| NS::String * | DecodeMetalSourceCode (uint32 CodeSize, TArray< uint8 > const &CompressedSource) |
| uint32 | GetTypeHash (const MTL::Buffer *BufferPtr) |
| uint32 | GetTypeHash (const MTLTexturePtr &TexturePtr) |
| #define UE_METAL_RHI_SUPPORT_CLEAR_UAV_WITH_BLIT_ENCODER 1 |
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