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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MetalShaderDebugCache.h>
Public Member Functions | |
| class FMetalShaderDebugZipFile * | GetDebugFile (FString Path) |
| NS::String * | GetShaderCode (uint32 ShaderSrcLen, uint32 ShaderSrcCRC) |
Static Public Member Functions | |
| static FMetalShaderDebugCache & | Get () |
Public Attributes | |
| FCriticalSection | Mutex |
| TMap< FString, class FMetalShaderDebugZipFile * > | DebugFiles |
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inlinestatic |
| FMetalShaderDebugZipFile * FMetalShaderDebugCache::GetDebugFile | ( | FString | Path | ) |
| TMap<FString, class FMetalShaderDebugZipFile*> FMetalShaderDebugCache::DebugFiles |
| FCriticalSection FMetalShaderDebugCache::Mutex |