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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MobileBasePassRendering.h>
Public Attributes | |
| FDBufferTextures | DBufferTextures = {} |
| FRDGTextureRef | ScreenSpaceShadowMaskTexture = nullptr |
| FRDGTextureRef | AmbientOcclusionTexture = nullptr |
| FRDGTextureRef FMobileBasePassTextures::AmbientOcclusionTexture = nullptr |
| FDBufferTextures FMobileBasePassTextures::DBufferTextures = {} |
| FRDGTextureRef FMobileBasePassTextures::ScreenSpaceShadowMaskTexture = nullptr |