UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMobileBasePassTextures Struct Reference

#include <MobileBasePassRendering.h>

Public Attributes

FDBufferTextures DBufferTextures = {}
 
FRDGTextureRef ScreenSpaceShadowMaskTexture = nullptr
 
FRDGTextureRef AmbientOcclusionTexture = nullptr
 

Member Data Documentation

◆ AmbientOcclusionTexture

FRDGTextureRef FMobileBasePassTextures::AmbientOcclusionTexture = nullptr

◆ DBufferTextures

FDBufferTextures FMobileBasePassTextures::DBufferTextures = {}

◆ ScreenSpaceShadowMaskTexture

FRDGTextureRef FMobileBasePassTextures::ScreenSpaceShadowMaskTexture = nullptr

The documentation for this struct was generated from the following file: