UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMorphTargetImportedSourceFileInfo Struct Reference

#include <SkinnedAssetCommon.h>

Public Member Functions

ENGINE_API const FString & GetSourceFilename () const
 
ENGINE_API void SetSourceFilename (const FString &Filename)
 
ENGINE_API bool IsGeneratedByEngine () const
 
ENGINE_API void SetGeneratedByEngine (bool bInGeneratedByEngine)
 

Static Public Attributes

static FString GeneratedByEnginePrefix = TEXT("GeneratedByEngine_")
 

Friends

FArchiveoperator<< (FArchive &Ar, FMorphTargetImportedSourceFileInfo &MorphTargetImportedSourceFileInfo)
 

Member Function Documentation

◆ GetSourceFilename()

const FString & FMorphTargetImportedSourceFileInfo::GetSourceFilename ( ) const

◆ IsGeneratedByEngine()

bool FMorphTargetImportedSourceFileInfo::IsGeneratedByEngine ( ) const

◆ SetGeneratedByEngine()

void FMorphTargetImportedSourceFileInfo::SetGeneratedByEngine ( bool  bInGeneratedByEngine)

◆ SetSourceFilename()

void FMorphTargetImportedSourceFileInfo::SetSourceFilename ( const FString &  Filename)

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMorphTargetImportedSourceFileInfo MorphTargetImportedSourceFileInfo 
)
friend

Member Data Documentation

◆ GeneratedByEnginePrefix

FString FMorphTargetImportedSourceFileInfo::GeneratedByEnginePrefix = TEXT("GeneratedByEngine_")
static

String that was used to mark generated by engine morph targets.


The documentation for this struct was generated from the following files: