#include <SkinnedAssetCommon.h>
◆ GetSourceFilename()
| const FString & FMorphTargetImportedSourceFileInfo::GetSourceFilename |
( |
| ) |
const |
◆ IsGeneratedByEngine()
| bool FMorphTargetImportedSourceFileInfo::IsGeneratedByEngine |
( |
| ) |
const |
◆ SetGeneratedByEngine()
| void FMorphTargetImportedSourceFileInfo::SetGeneratedByEngine |
( |
bool |
bInGeneratedByEngine | ) |
|
◆ SetSourceFilename()
| void FMorphTargetImportedSourceFileInfo::SetSourceFilename |
( |
const FString & |
Filename | ) |
|
◆ operator<<
◆ GeneratedByEnginePrefix
| FString FMorphTargetImportedSourceFileInfo::GeneratedByEnginePrefix = TEXT("GeneratedByEngine_") |
|
static |
String that was used to mark generated by engine morph targets.
The documentation for this struct was generated from the following files: