UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneActorReferenceKey Struct Reference

#include <MovieSceneActorReferenceSection.h>

Public Member Functions

 FMovieSceneActorReferenceKey ()
 
 FMovieSceneActorReferenceKey (const FMovieSceneObjectBindingID &InBindingID)
 

Public Attributes

FMovieSceneObjectBindingID Object
 
FName ComponentName
 
FName SocketName
 

Friends

bool operator== (const FMovieSceneActorReferenceKey &A, const FMovieSceneActorReferenceKey &B)
 
bool operator!= (const FMovieSceneActorReferenceKey &A, const FMovieSceneActorReferenceKey &B)
 

Constructor & Destructor Documentation

◆ FMovieSceneActorReferenceKey() [1/2]

FMovieSceneActorReferenceKey::FMovieSceneActorReferenceKey ( )
inline

◆ FMovieSceneActorReferenceKey() [2/2]

FMovieSceneActorReferenceKey::FMovieSceneActorReferenceKey ( const FMovieSceneObjectBindingID InBindingID)
inline

Friends And Related Symbol Documentation

◆ operator!=

◆ operator==

bool operator== ( const FMovieSceneActorReferenceKey A,
const FMovieSceneActorReferenceKey B 
)
friend

Member Data Documentation

◆ ComponentName

FName FMovieSceneActorReferenceKey::ComponentName

◆ Object

FMovieSceneObjectBindingID FMovieSceneActorReferenceKey::Object

◆ SocketName

FName FMovieSceneActorReferenceKey::SocketName

The documentation for this struct was generated from the following file: