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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneBlenderSystemTypes.h>
Public Member Functions | |
| FMovieSceneBlendChannelID () | |
| FMovieSceneBlendChannelID (FMovieSceneBlenderSystemID InSystemID, uint16 InChannelID) | |
| bool | IsValid () const |
| MOVIESCENE_API TSubclassOf< UMovieSceneBlenderSystem > | GetSystemClass () const |
| MOVIESCENE_API UMovieSceneBlenderSystem * | FindSystem (const UMovieSceneEntitySystemLinker *Linker) const |
| template<typename BlenderSystemClass > | |
| BlenderSystemClass * | FindSystem (const UMovieSceneEntitySystemLinker *Linker) const |
Public Attributes | |
| FMovieSceneBlenderSystemID | SystemID |
| uint16 | ChannelID |
Static Public Attributes | |
| static constexpr uint16 | INVALID_BLEND_CHANNEL = uint16(-1) |
Friends | |
| bool | operator== (const FMovieSceneBlendChannelID A, const FMovieSceneBlendChannelID B) |
| uint32 | GetTypeHash (const FMovieSceneBlendChannelID A) |
A blend channel ID
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Builds a default, invalid channel ID
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Builds a channel ID
| UMovieSceneBlenderSystem * FMovieSceneBlendChannelID::FindSystem | ( | const UMovieSceneEntitySystemLinker * | Linker | ) | const |
Returns the blender system instance found in a given linker
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inline |
Returns the blender system instance found in a given linker
| TSubclassOf< UMovieSceneBlenderSystem > FMovieSceneBlendChannelID::GetSystemClass | ( | ) | const |
Returns the blender system type
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Returns whether this ID is valid
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friend |
| uint16 FMovieSceneBlendChannelID::ChannelID |
The blend channel ID for the given blender system
Invalid blend channel ID
| FMovieSceneBlenderSystemID FMovieSceneBlendChannelID::SystemID |
The blender system associated with the blend channel