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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEvaluationOperand.h>
Public Member Functions | |
| FMovieSceneEvaluationOperand () | |
| FMovieSceneEvaluationOperand (FMovieSceneSequenceIDRef InSequenceID, const FGuid &InObjectBindingID) | |
| bool | IsValid () const |
Public Attributes | |
| FGuid | ObjectBindingID |
| FMovieSceneSequenceID | SequenceID |
Friends | |
| bool | operator== (const FMovieSceneEvaluationOperand &A, const FMovieSceneEvaluationOperand &B) |
| uint32 | GetTypeHash (const FMovieSceneEvaluationOperand &In) |
Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.
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inline |
Default Construction
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inline |
Construction from a sequence ID and an object binding ID
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inline |
Check if this operand actually references anything in the sequence
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friend |
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friend |
| FGuid FMovieSceneEvaluationOperand::ObjectBindingID |
A GUID relating to either a posessable, or a spawnable binding
| FMovieSceneSequenceID FMovieSceneEvaluationOperand::SequenceID |
The ID of the sequence within which the object binding resides