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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneTemplateInterrogation.h>
Public Member Functions | |
| template<typename T > | |
| void | Add (T &&InData, FMovieSceneInterrogationKey Key) |
| TArray< TInlineValue< IMovieSceneInterrogationToken > >::TConstIterator | Iterate () const |
| template<typename T > | |
| TMovieSceneInterrogationIterator< T > | Iterate (FMovieSceneInterrogationKey Key) const |
| MOVIESCENE_API void | Finalize (const FMovieSceneContext &Context, UObject *BindingOverride) |
| MOVIESCENE_API FMovieSceneBlendingAccumulator & | GetAccumulator () |
Friends | |
| template<typename T > | |
| struct | TMovieSceneInterrogationIterator |
Data structure that is passed to all tracks and templates when interrogating them for data. Used by FMovieSceneEvaluationTrack::Interrogate
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inline |
Add arbitrary data to the container under the specified key. Care should be taken by clients to ensure that data types that are added with specific keys are always accessed as the correct types
| void FMovieSceneInterrogationData::Finalize | ( | const FMovieSceneContext & | Context, |
| UObject * | BindingOverride | ||
| ) |
| FMovieSceneBlendingAccumulator & FMovieSceneInterrogationData::GetAccumulator | ( | ) |
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inline |
Iterate all data stored in this container
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inline |
Iterate any data in this container that matches the specified key Care should be taken by clients to ensure that data types that are added with specific keys are always accessed as the correct types
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friend |