UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneMarkedFrame Struct Reference

#include <MovieSceneMarkedFrame.h>

Public Member Functions

 FMovieSceneMarkedFrame ()
 
 FMovieSceneMarkedFrame (FFrameNumber InFrameNumber)
 
 UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Marked Frame", DisplayName="Inclusive?", meta=(EditCondition="bIsDeterminismFence", Tooltip="Defines how this determinism fence determines the previous and next range: when true, the range will be dissected as (X, Y] -> (Y, Z], when false it will be (X, Y) -> [Y, Z].")) bool bIsInclusiveTime
 

Public Attributes

FFrameNumber FrameNumber
 
FString Label
 
bool bIsDeterminismFence
 

Constructor & Destructor Documentation

◆ FMovieSceneMarkedFrame() [1/2]

FMovieSceneMarkedFrame::FMovieSceneMarkedFrame ( )
inline

◆ FMovieSceneMarkedFrame() [2/2]

FMovieSceneMarkedFrame::FMovieSceneMarkedFrame ( FFrameNumber  InFrameNumber)
inline

Member Function Documentation

◆ UPROPERTY()

FMovieSceneMarkedFrame::UPROPERTY ( EditAnywhere  ,
BlueprintReadWrite  ,
Category  = "Marked Frame",
DisplayName  = "Inclusive?" 
)

Member Data Documentation

◆ bIsDeterminismFence

bool FMovieSceneMarkedFrame::bIsDeterminismFence

◆ FrameNumber

FFrameNumber FMovieSceneMarkedFrame::FrameNumber

◆ Label

FString FMovieSceneMarkedFrame::Label

The documentation for this struct was generated from the following file: