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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieScenePossessable.h>
Public Member Functions | |
| FMovieScenePossessable () | |
| FMovieScenePossessable (const FString &InitName, UClass *InitPossessedObjectClass) | |
| const FGuid & | GetGuid () const |
| void | SetGuid (const FGuid &InGuid) |
| const FString & | GetName () const |
| void | SetName (const FString &InName) |
| const FGuid & | GetParent () const |
| MOVIESCENE_API void | SetParent (const FGuid &InParentGuid) |
| MOVIESCENE_API void | SetParent (const FGuid &InParentGuid, UMovieScene *Owner) |
| const FMovieSceneObjectBindingID & | GetSpawnableObjectBindingID () const |
| void | SetSpawnableObjectBindingID (const FMovieSceneObjectBindingID &InSpawnableObjectBindingID) |
| MOVIESCENE_API bool | BindSpawnableObject (FMovieSceneSequenceID SequenceID, UObject *Object, TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState) |
| MOVIESCENE_API bool | BindSpawnableObject (FMovieSceneSequenceID SequenceID, UObject *Object, IMovieScenePlayer *Player) |
| bool | operator< (const FMovieScenePossessable &RHS) const |
| bool | operator< (const FGuid &InGuid) const |
Public Attributes | |
| TArray< FName > | Tags |
| FMovieSceneDynamicBinding | DynamicBinding_DEPRECATED |
Friends | |
| bool | operator< (const FGuid &InGuid, const FMovieScenePossessable &RHS) |
MovieScenePossessable is a "typed slot" used to allow the MovieScene to control an already-existing object
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Default constructor.
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Creates and initializes a new instance.
| InitName | |
| InitPossessedObjectClass |
| bool FMovieScenePossessable::BindSpawnableObject | ( | FMovieSceneSequenceID | SequenceID, |
| UObject * | Object, | ||
| IMovieScenePlayer * | Player | ||
| ) |
| bool FMovieScenePossessable::BindSpawnableObject | ( | FMovieSceneSequenceID | SequenceID, |
| UObject * | Object, | ||
| TSharedRef< const UE::MovieScene::FSharedPlaybackState > | SharedPlaybackState | ||
| ) |
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Get the unique identifier of the possessed object.
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Get the guid of this possessable's parent, if applicable
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Set the unique identifier
| InGuid |
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Set the name of the possessed object
| InName |
| void FMovieScenePossessable::SetParent | ( | const FGuid & | InParentGuid, |
| UMovieScene * | Owner | ||
| ) |
Set the guid of this possessable's parent
| InParentGuid | The guid of this possessable's parent. |
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inline |
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friend |
| FMovieSceneDynamicBinding FMovieScenePossessable::DynamicBinding_DEPRECATED |
Array of tags that can be used for grouping and categorizing.