![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneEvaluationTemplate.h>
Public Member Functions | |
| FMovieSceneSubSectionData () | |
| FMovieSceneSubSectionData (UMovieSceneSubSection &InSubSection, const FGuid &InObjectBindingId, ESectionEvaluationFlags InFlags) | |
Public Attributes | |
| TWeakObjectPtr< UMovieSceneSubSection > | Section |
| FGuid | ObjectBindingId |
| ESectionEvaluationFlags | Flags |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FMovieSceneSubSectionData &In) |
| bool | operator== (const FMovieSceneSubSectionData &A, const FMovieSceneSubSectionData &B) |
Data that represents a single sub-section
|
inline |
| FMovieSceneSubSectionData::FMovieSceneSubSectionData | ( | UMovieSceneSubSection & | InSubSection, |
| const FGuid & | InObjectBindingId, | ||
| ESectionEvaluationFlags | InFlags | ||
| ) |
|
friend |
|
friend |
| ESectionEvaluationFlags FMovieSceneSubSectionData::Flags |
Evaluation flags for the section
| FGuid FMovieSceneSubSectionData::ObjectBindingId |
The object binding that the sub section belongs to (usually zero)
| TWeakObjectPtr<UMovieSceneSubSection> FMovieSceneSubSectionData::Section |
The sub section itself