UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneSubSectionData Struct Reference

#include <MovieSceneEvaluationTemplate.h>

Public Member Functions

 FMovieSceneSubSectionData ()
 
 FMovieSceneSubSectionData (UMovieSceneSubSection &InSubSection, const FGuid &InObjectBindingId, ESectionEvaluationFlags InFlags)
 

Public Attributes

TWeakObjectPtr< UMovieSceneSubSectionSection
 
FGuid ObjectBindingId
 
ESectionEvaluationFlags Flags
 

Friends

FArchiveoperator<< (FArchive &Ar, FMovieSceneSubSectionData &In)
 
bool operator== (const FMovieSceneSubSectionData &A, const FMovieSceneSubSectionData &B)
 

Detailed Description

Data that represents a single sub-section

Constructor & Destructor Documentation

◆ FMovieSceneSubSectionData() [1/2]

FMovieSceneSubSectionData::FMovieSceneSubSectionData ( )
inline

◆ FMovieSceneSubSectionData() [2/2]

FMovieSceneSubSectionData::FMovieSceneSubSectionData ( UMovieSceneSubSection InSubSection,
const FGuid InObjectBindingId,
ESectionEvaluationFlags  InFlags 
)

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMovieSceneSubSectionData In 
)
friend

◆ operator==

bool operator== ( const FMovieSceneSubSectionData A,
const FMovieSceneSubSectionData B 
)
friend

Member Data Documentation

◆ Flags

ESectionEvaluationFlags FMovieSceneSubSectionData::Flags

Evaluation flags for the section

◆ ObjectBindingId

FGuid FMovieSceneSubSectionData::ObjectBindingId

The object binding that the sub section belongs to (usually zero)

◆ Section

TWeakObjectPtr<UMovieSceneSubSection> FMovieSceneSubSectionData::Section

The sub section itself


The documentation for this struct was generated from the following files: