UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneSegment.h File Reference
#include "CoreMinimal.h"
#include "Misc/FrameTime.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Class.h"
#include "Containers/ArrayView.h"
#include "UObject/SequencerObjectVersion.h"
#include "MovieSceneFrameMigration.h"
#include "MovieSceneSegment.generated.h"

Go to the source code of this file.

Classes

struct  FMovieSceneSegmentIdentifier
 
struct  TStructOpsTypeTraits< FMovieSceneSegmentIdentifier >
 
struct  FSectionEvaluationData
 
struct  FMovieSceneSegment
 
struct  TStructOpsTypeTraits< FMovieSceneSegment >
 

Enumerations

enum class  ESectionEvaluationFlags : uint8 {
  None = 0x00 , PreRoll = 0x01 , PostRoll = 0x02 , ForceKeepState = 0x04 ,
  ForceRestoreState = 0x08
}
 

Functions

 ENUM_CLASS_FLAGS (ESectionEvaluationFlags)
 

Enumeration Type Documentation

◆ ESectionEvaluationFlags

Enumeration specifying how to evaluate a particular section when inside a segment

Enumerator
None 

No special flags - normal evaluation

PreRoll 

Segment resides inside the 'pre-roll' time for the section

PostRoll 

Segment resides inside the 'post-roll' time for the section

ForceKeepState 
ForceRestoreState 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( ESectionEvaluationFlags  )