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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NaniteDrawList.h>
Public Attributes | |
| FPrimitiveSceneInfo * | PrimitiveSceneInfo |
| TArray< FNaniteRasterPipeline, TInlineAllocator< 4 > > | RasterPipelines |
| TArray< FNaniteShadingPipeline, TInlineAllocator< 4 > > | TriangleShadingPipelines |
| TArray< FNaniteShadingPipeline, TInlineAllocator< 4 > > | VoxelShadingPipelines |
| FPrimitiveSceneInfo* FNaniteMaterialListContext::FDeferredPipelines::PrimitiveSceneInfo |
| TArray<FNaniteRasterPipeline, TInlineAllocator<4> > FNaniteMaterialListContext::FDeferredPipelines::RasterPipelines |
| TArray<FNaniteShadingPipeline, TInlineAllocator<4> > FNaniteMaterialListContext::FDeferredPipelines::TriangleShadingPipelines |
| TArray<FNaniteShadingPipeline, TInlineAllocator<4> > FNaniteMaterialListContext::FDeferredPipelines::VoxelShadingPipelines |