UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNetFastCategoryBaseState::FDataPackState Struct Reference

Public Member Functions

 FDataPackState ()
 
 FDataPackState (const FGameplayDebuggerDataPack::FHeader &Header)
 
FORCEINLINE bool IsEqual (const FDataPackState &OtherState) const
 
FORCEINLINE bool operator== (const FDataPackState &OtherState) const
 
FORCEINLINE bool operator!= (const FDataPackState &OtherState) const
 

Public Attributes

int32 DataOffset
 
int16 DataVersion
 
int16 SyncCounter
 

Constructor & Destructor Documentation

◆ FDataPackState() [1/2]

FNetFastCategoryBaseState::FDataPackState::FDataPackState ( )
inline

◆ FDataPackState() [2/2]

FNetFastCategoryBaseState::FDataPackState::FDataPackState ( const FGameplayDebuggerDataPack::FHeader Header)
inline

Member Function Documentation

◆ IsEqual()

FORCEINLINE bool FNetFastCategoryBaseState::FDataPackState::IsEqual ( const FDataPackState OtherState) const
inline

◆ operator!=()

FORCEINLINE bool FNetFastCategoryBaseState::FDataPackState::operator!= ( const FDataPackState OtherState) const
inline

◆ operator==()

FORCEINLINE bool FNetFastCategoryBaseState::FDataPackState::operator== ( const FDataPackState OtherState) const
inline

Member Data Documentation

◆ DataOffset

int32 FNetFastCategoryBaseState::FDataPackState::DataOffset

◆ DataVersion

int16 FNetFastCategoryBaseState::FDataPackState::DataVersion

◆ SyncCounter

int16 FNetFastCategoryBaseState::FDataPackState::SyncCounter

The documentation for this struct was generated from the following file: