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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderResourceManager.h>
Public Member Functions | |
| FNewTextureInfo () | |
Public Attributes | |
| FSlateTextureDataPtr | TextureData |
| bool | bShouldAtlas |
| bool | bSrgb |
Represents a new texture that has been loaded but no resource created for it
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inline |
| bool FNewTextureInfo::bShouldAtlas |
Whether or not the texture should be atlased
| bool FNewTextureInfo::bSrgb |
Whether or not the texture is in srgb space
| FSlateTextureDataPtr FNewTextureInfo::TextureData |
Raw data