UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNewTextureInfo Struct Reference

#include <ShaderResourceManager.h>

Public Member Functions

 FNewTextureInfo ()
 

Public Attributes

FSlateTextureDataPtr TextureData
 
bool bShouldAtlas
 
bool bSrgb
 

Detailed Description

Represents a new texture that has been loaded but no resource created for it

Constructor & Destructor Documentation

◆ FNewTextureInfo()

FNewTextureInfo::FNewTextureInfo ( )
inline

Member Data Documentation

◆ bShouldAtlas

bool FNewTextureInfo::bShouldAtlas

Whether or not the texture should be atlased

◆ bSrgb

bool FNewTextureInfo::bSrgb

Whether or not the texture is in srgb space

◆ TextureData

FSlateTextureDataPtr FNewTextureInfo::TextureData

Raw data


The documentation for this struct was generated from the following file: