UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNopNetSerializerConfig Struct Reference

#include <NetSerializers.h>

+ Inheritance diagram for FNopNetSerializerConfig:

Additional Inherited Members

- Public Member Functions inherited from FNetSerializerConfig
 FNetSerializerConfig ()
 
virtual IRISCORE_API ~FNetSerializerConfig ()
 
- Public Attributes inherited from FNetSerializerConfig
ENetSerializerConfigTraits ConfigTraits
 

Detailed Description

The NopNetSerializer have all the serializer functions implemented as no-ops. The main purpose of this serializer is to allow adding a non-replicated member as part of a ReplicationStateDescriptor without incurring a bandwidth cost. This allows systems, such as prioritization and filtering, to access the source data given an instance protocol and information regarding the member, for example by looking for a particular RepTag.


The documentation for this struct was generated from the following file: