UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FObjectSaveOverride Struct Reference

#include <ObjectSaveOverride.h>

Public Member Functions

void Merge (const FObjectSaveOverride &Other)
 

Public Attributes

TArray< FPropertySaveOverridePropOverrides
 
bool bForceTransient = false
 

Detailed Description

Data to specify an override to apply to an object during save without mutating the object itself.

Member Function Documentation

◆ Merge()

void FObjectSaveOverride::Merge ( const FObjectSaveOverride Other)
inline

Member Data Documentation

◆ bForceTransient

bool FObjectSaveOverride::bForceTransient = false

◆ PropOverrides

TArray<FPropertySaveOverride> FObjectSaveOverride::PropOverrides

The documentation for this struct was generated from the following file: