UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLBlendStateData Struct Reference

#include <OpenGLState.h>

Classes

struct  FRenderTarget
 

Public Member Functions

 FOpenGLBlendStateData ()
 

Public Attributes

TStaticArray< FRenderTarget, MaxSimultaneousRenderTargetsRenderTargets
 
bool bUseAlphaToCoverage
 

Constructor & Destructor Documentation

◆ FOpenGLBlendStateData()

FOpenGLBlendStateData::FOpenGLBlendStateData ( )
inline

Member Data Documentation

◆ bUseAlphaToCoverage

bool FOpenGLBlendStateData::bUseAlphaToCoverage

◆ RenderTargets

TStaticArray<FRenderTarget,MaxSimultaneousRenderTargets> FOpenGLBlendStateData::RenderTargets

The documentation for this struct was generated from the following file: