#include <OverriddenPropertySet.h>
◆ FOverriddenPropertyNodeID() [1/6]
| FOverriddenPropertyNodeID::FOverriddenPropertyNodeID |
( |
TNotNull< const FProperty * > |
Property | ) |
|
◆ FOverriddenPropertyNodeID() [2/6]
| FOverriddenPropertyNodeID::FOverriddenPropertyNodeID |
( |
TNotNull< const UObject * > |
InObject | ) |
|
◆ FOverriddenPropertyNodeID() [3/6]
◆ FOverriddenPropertyNodeID() [4/6]
| FOverriddenPropertyNodeID::FOverriddenPropertyNodeID |
( |
| ) |
|
|
default |
◆ FOverriddenPropertyNodeID() [5/6]
◆ FOverriddenPropertyNodeID() [6/6]
◆ FromMapKey()
◆ HandleDeadObjectReferences()
| void FOverriddenPropertyNodeID::HandleDeadObjectReferences |
( |
const TSet< UObject * > & |
ActiveInstances, |
|
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const TSet< UObject * > & |
TemplateInstances |
|
) |
| |
◆ HandleObjectsReInstantiated()
◆ IsValid()
| bool FOverriddenPropertyNodeID::IsValid |
( |
| ) |
const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==()
◆ RootNodeId()
◆ ToDebugString()
| FString FOverriddenPropertyNodeID::ToDebugString |
( |
| ) |
const |
|
inline |
◆ ToMapInternalIndex()
◆ ToString()
| FString FOverriddenPropertyNodeID::ToString |
( |
| ) |
const |
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inline |
◆ GetTypeHash
The documentation for this struct was generated from the following files: