UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OverriddenPropertySet.cpp File Reference

Classes

struct  FOverridableSerializationLogicInternalAdapter
 
struct  Private::FCapabilitiesAutoInitializer
 

Namespaces

namespace  Private
 

Functions

 DEFINE_LOG_CATEGORY (LogOverridableObject)
 
 ENUM_CLASS_FLAGS (FOverridableSerializationLogic::ECapabilities)
 

Variables

bool Private::bEnableT3D = true
 
FAutoConsoleVariableRef Private::CVar_bT3DOverrideSerializationEnabled (TEXT("OverridableSerializationLogic.Capabilities.T3D"), bEnableT3D, TEXT("Enables serialization of override state into/from T3D"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::T3DSerialization, bEnableT3D);}))
 
bool Private::bEnableSubObjectsShadowSerialization = true
 
FAutoConsoleVariableRef Private::CVar_bEnableSubObjectsShadowSerialization (TEXT("OverridableSerializationLogic.Capabilities.SubObjectsShadowSerialization"), bEnableSubObjectsShadowSerialization, TEXT("Enables shadow serialization of subobject"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::SubObjectsShadowSerialization, bEnableSubObjectsShadowSerialization);}))
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogOverridableObject  )

◆ ENUM_CLASS_FLAGS()