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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OverriddenPropertySet.h>
Public Member Functions | |
| FOverriddenPropertyPath (const FName Name) | |
| FOverriddenPropertyPath ()=default | |
| FOverriddenPropertyPath (const FOverriddenPropertyPath &)=default | |
| FOverriddenPropertyPath (FOverriddenPropertyPath &&)=default | |
| FOverriddenPropertyPath & | operator= (const FOverriddenPropertyPath &)=default |
| FOverriddenPropertyPath & | operator= (FOverriddenPropertyPath &&)=default |
| FOverriddenPropertyPath & | operator= (const FName Name) |
| FOverriddenPropertyPath | operator+ (const FName Name) const |
| FOverriddenPropertyPath | operator+ (const FOverriddenPropertyPath &Other) const |
| void | operator+= (const FName Name) |
| void | operator+= (const TArray< FName > &Names) |
| void | operator+= (const FOverriddenPropertyPath &Other) |
| bool | operator== (const FOverriddenPropertyPath &Other) const |
| bool | IsEmpty () const |
| FString | ToString () const |
Friends | |
| uint32 | GetTypeHash (const FOverriddenPropertyPath &MappableString) |
| FOverriddenPropertyPath::FOverriddenPropertyPath | ( | const FName | Name | ) |
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| FOverriddenPropertyPath FOverriddenPropertyPath::operator+ | ( | const FName | Name | ) | const |
| FOverriddenPropertyPath FOverriddenPropertyPath::operator+ | ( | const FOverriddenPropertyPath & | Other | ) | const |
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| FOverriddenPropertyPath & FOverriddenPropertyPath::operator= | ( | const FName | Name | ) |
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| FString FOverriddenPropertyPath::ToString | ( | ) | const |
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