![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ShaderCore.h>
Public Member Functions | |
| FParameterAllocation ()=default | |
| FParameterAllocation (uint16 InBufferIndex, uint16 InBaseIndex, uint16 InSize, EShaderParameterType InType) | |
Public Attributes | |
| uint16 | BufferIndex = 0 |
| uint16 | BaseIndex = 0 |
| uint16 | Size = 0 |
| EShaderParameterType | Type { EShaderParameterType::Num } |
| bool | bBound = false |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FParameterAllocation &Allocation) |
| bool | operator== (const FParameterAllocation &A, const FParameterAllocation &B) |
| bool | operator!= (const FParameterAllocation &A, const FParameterAllocation &B) |
|
default |
|
inline |
|
friend |
|
friend |
|
friend |
| uint16 FParameterAllocation::BaseIndex = 0 |
| uint16 FParameterAllocation::BufferIndex = 0 |
| uint16 FParameterAllocation::Size = 0 |
| EShaderParameterType FParameterAllocation::Type { EShaderParameterType::Num } |