UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleEmitterReplayFrame Struct Reference

#include <ParticleSystemReplay.h>

Public Member Functions

 FParticleEmitterReplayFrame ()
 
 ~FParticleEmitterReplayFrame ()
 

Public Attributes

int32 EmitterType
 
int32 OriginalEmitterIndex
 
struct FDynamicEmitterReplayDataBaseFrameState
 

Friends

FArchiveoperator<< (FArchive &Ar, FParticleEmitterReplayFrame &Obj)
 

Constructor & Destructor Documentation

◆ FParticleEmitterReplayFrame()

FParticleEmitterReplayFrame::FParticleEmitterReplayFrame ( )
inline

◆ ~FParticleEmitterReplayFrame()

FParticleEmitterReplayFrame::~FParticleEmitterReplayFrame ( )
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FParticleEmitterReplayFrame Obj 
)
friend

Serialization operator

FParticleEmitterReplayFrame serialization operator

Member Data Documentation

◆ EmitterType

int32 FParticleEmitterReplayFrame::EmitterType

Type of emitter (EDynamicEmitterType)

◆ FrameState

struct FDynamicEmitterReplayDataBase* FParticleEmitterReplayFrame::FrameState

State for the emitter this frame. The actual object type

◆ OriginalEmitterIndex

int32 FParticleEmitterReplayFrame::OriginalEmitterIndex

Original index into the particle systems list of particle emitter indices. This is currently only needed for mesh emitters.


The documentation for this struct was generated from the following file: