UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleExistingData Struct Reference

#include <ParticleSystemComponent.h>

+ Inheritance diagram for FParticleExistingData:

Public Member Functions

 FParticleExistingData ()
 
- Public Member Functions inherited from FParticleEventData
 FParticleEventData ()
 

Public Attributes

float ParticleTime
 
FVector Direction
 
- Public Attributes inherited from FParticleEventData
int32 Type
 
FName EventName
 
float EmitterTime
 
FVector Location
 
FVector Velocity
 
TArray< class UParticleModuleEventSendToGame * > EventData
 

Detailed Description

Particle event data for particles that already existed at the time of the event

Constructor & Destructor Documentation

◆ FParticleExistingData()

FParticleExistingData::FParticleExistingData ( )
inline

Member Data Documentation

◆ Direction

FVector FParticleExistingData::Direction

The direction of the particle at the time of the event.

◆ ParticleTime

float FParticleExistingData::ParticleTime

How long the particle had been alive at the time of the event.


The documentation for this struct was generated from the following file: