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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleSystemStateStreamImpl.h>
Inheritance diagram for FParticleSystemStateStreamSettingsCascade:Public Types | |
| enum | { Id = ParticleSystemStateStreamCascadeId } |
Public Types inherited from TStateStreamSettings< IParticleSystemStateStream, FParticleSystemObjectCascade > | |
| enum | |
| using | InterfaceType = IParticleSystemStateStream |
| using | UserDataType = FParticleSystemObjectCascade |
Static Public Attributes | |
| static constexpr const TCHAR * | DebugName = TEXT("ParticleSystem(Cascade)") |
Static Public Attributes inherited from TStateStreamSettings< IParticleSystemStateStream, FParticleSystemObjectCascade > | |
| static constexpr const TCHAR * | DebugName |
| static constexpr bool | SkipCreatingDeletes |
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inlinestaticconstexpr |