UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FParticleSystemStateStreamSettingsCascade Struct Reference

#include <ParticleSystemStateStreamImpl.h>

+ Inheritance diagram for FParticleSystemStateStreamSettingsCascade:

Public Types

enum  { Id = ParticleSystemStateStreamCascadeId }
 
- Public Types inherited from TStateStreamSettings< IParticleSystemStateStream, FParticleSystemObjectCascade >
enum  
 
using InterfaceType = IParticleSystemStateStream
 
using UserDataType = FParticleSystemObjectCascade
 

Static Public Attributes

static constexpr const TCHARDebugName = TEXT("ParticleSystem(Cascade)")
 
- Static Public Attributes inherited from TStateStreamSettings< IParticleSystemStateStream, FParticleSystemObjectCascade >
static constexpr const TCHARDebugName
 
static constexpr bool SkipCreatingDeletes
 

Member Enumeration Documentation

◆ anonymous enum

Enumerator
Id 

Member Data Documentation

◆ DebugName

constexpr const TCHAR* FParticleSystemStateStreamSettingsCascade::DebugName = TEXT("ParticleSystem(Cascade)")
inlinestaticconstexpr

The documentation for this struct was generated from the following file: