UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IParticleSystemStateStream Class Referenceabstract

#include <ParticleSystemStateStream.h>

+ Inheritance diagram for IParticleSystemStateStream:

Public Member Functions

virtual FParticleSystemHandle Game_CreateInstance (const FParticleSystemStaticState &Ss, const FParticleSystemDynamicState &Ds)=0
 
virtual void SetOtherBackend (IParticleSystemStateStream *Other)
 

Member Function Documentation

◆ Game_CreateInstance()

virtual FParticleSystemHandle IParticleSystemStateStream::Game_CreateInstance ( const FParticleSystemStaticState Ss,
const FParticleSystemDynamicState Ds 
)
pure virtual

◆ SetOtherBackend()

virtual void IParticleSystemStateStream::SetOtherBackend ( IParticleSystemStateStream Other)
inlinevirtual

Reimplemented in FParticleSystemStateStreamImpl.


The documentation for this class was generated from the following file: